Matt has been in software for over a decade working on PCs, Consoles, mobile, web, server side technologies, kernel drivers, and embedded devices. At sonarDesign Matt is responsible for the core systems that power the Sonar platform. Matt served as a Software Architect for Chaotic Moon in charge of multiple teams on projects ranging from cross platform games to embedded prototypes for clients including Dell, AMD, Intel, BB&T, IGT, Caesars Palace, and more. Matt was instrumental in Zynga Austin's early mobile application development, starting the first cocos2d-x project. Earlier in his career, Matt led teams and developed software including over 10 shipped titles for Heatwave Interactive, Edge of Reality, Aspyr Media, Vigil Games, and National Instruments. Matt is also a passionate hobbyist who spends time writing music, 3D modeling and printing, woodworking, and experimenting with electronics.